I am making a short looping animation with a few small movements and no spoken dialogue. The musical mood seems appropriate, although a continuous bright texture competes with the movement. I could revise the sound, replace the sketch, or allow longer quiet gaps around the actions. One description I encountered was suno shimmer but I have not identified what causes the texture in my clip. Do you start by listening against the picture, or listen separately and then check the visual timing? My aim is to preserve the clarity of the actions while keeping a coherent atmosphere. The loop will play on a small screen as well as headphones, so I can check both contexts. I would keep the comparison volume consistent and use the same section of animation. How do you compare several options without becoming too accustomed to the distracting texture? |